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C code switch case e的問題,我們搜遍了碩博士論文和台灣出版的書籍,推薦PUNCH,ENBODY寫的 THE PRACTICE OF COMPUTING USING PYTHON 3/E (GE) 可以從中找到所需的評價。

淡江大學 經營管理全英語碩士學位學程 李培齊所指導 林艾瑪的 2019新冠狀病毒與數字化:冠狀病毒如何影像到數字化 (2021),提出C code switch case e關鍵因素是什麼,來自於數字化、冠狀病毒、物聯網。

而第二篇論文國立彰化師範大學 工業教育與技術學系 廖錦文、陳菁徽所指導 劉同凱的 技術型高中機械群學生可程式控制實習導入腳本化合作學習之運算思維、 自我效能及學習成效研究 (2021),提出因為有 可程式控制實習、腳本化合作學習、運算思維、程式設計自我效能、學習成效的重點而找出了 C code switch case e的解答。

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THE PRACTICE OF COMPUTING USING PYTHON 3/E (GE)

為了解決C code switch case e的問題,作者PUNCH,ENBODY 這樣論述:

  For courses in Python Programming   Introduces Python programming with an emphasis on problem-solving   Now in its Third Edition, Practice of Computing Using Python continues to introduce both majors and non-majors taking CS1 courses to computational thinking using Python, with a stron

g emphasis on problem solving through computer science. The authors have chosen Python for its simplicity, powerful built-in data structures, advanced control constructs, and practicality. The text is built from the ground up for Python programming, rather than having been translated from Java or C+

+.   Focusing on data manipulation and analysis as a theme, the text allows students to work on real problems using Internet-sourced or self-generated data sets that represent their own work and interests. The authors also emphasize program development and provide both majors and non-majors with a

practical foundation in programming that will be useful in their respective fields. Among other changes, the Third Edition incorporates a switch to the Anaconda distribution, the SPYDER IDE, and a focus on debugging and GUIs.   MyProgrammingLabot included. Students, if MyProgrammingLab is a recomm

ended/mandatory component of the course, please ask your instructor for the correct ISBN and course ID. MyProgrammingLab should only be purchased when required by an instructor. Instructors, contact your Pearson representative for more information.   MyProgrammingLab is an online learning system de

signed to engage students and improve results. MyProgrammingLab consists of a set of programming exercises correlated to specific Pearson CS1/Intro to Programming textbooks. Through practice exercises and immediate, personalized feedback, MyProgrammingLab improves the programming competence of begin

ning students who often struggle with the basic concepts of programming languages. 本書特色   About the Book   ●NEW! A switch to Anaconda distribution, made freely available from Continuum Analytics, includes more than 100 pre-installed modules, removing the need for package installation.   ●NEW! Fu

lly adopted SPYDER Integrated Development Environment as a default method for editing and debugging code in the text. A truly modern IDE, Spyder has the advantages of including an integrated editor, associated interactive console, integrated debugging, integrated variable explorer, and integrated do

cumentation viewer. Chapter 1 has been rewritten to incorporate the SPYDER IDE.   ●NEW! Anaconda also includes the iPython console, a more capable console, with features including:   ○An interactive history list   ○Help on functions and variables using the “?” syntax   ○Command line completion   ●

UPDATED! iPython console incorporated in every session with its features sprinkled throughout the text.   ●NEW! “What’s wrong with my code” element has been added to several chapters to address the challenge of debugging.   ●UPDATED! “Visual Vignettes” have been updated and simplified.   ●NEW! Si

mple GUI development is included in several chapters, as well as a new appendix on web-based GUIs in response to student interest.   ●NEW! 80 new end-of-chapter exercises are included.   ●UPDATED! Chapter 16 provides discussion about Python Numbers and the various representations that are availabl

e.   ●REVISED! Chapter 5 has been rewritten to not depend on Chapter 4, allowing instructors to choose the order in which they introduce concepts of strings and functions.   ●Problem solving and case studies are emphasized throughout the text, including in 3 optional chapters (3, 10, and 13) that

use examples to show mistakes and how to recover from them.   ●Real-world, gender-neutral examples and exercisesencourage students to use Python to sort, apply, graph, and convert data. Examples include poker hands, the Gettysburg Address, EPA mileage data, breast cancer classifier, speech analysis

, political debates, and S&P 500 analysis.   ●An “object-use-first” approach is taken, with the authors using objects and methods early, while leaving the design and implementation of objects for later in the text, once mastery of the use of objects has been achieved.   ●A traditional CS1 orde

r with some significant differences, including:   ○Strings are covered early (before functions) to allow for more data manipulation early in the text.   ○File I/O is covered early for the same reason as strings.   ○Topics such as plotting and drawing are included throughout the text in service of th

e data manipulation theme.   ●Incorporates data structures as early as possible, including lists and strings, which show up before they are covered in detail.     ●Drawing and graphing packages are incorporated and covered in the appendices.   ●Over 180 code examples illustrate piecemeal developme

nt of larger problems.   ●Almost 250 interactive sessions are provided to illustrate programming and problem-solving concepts.   ●Over 275 short exercises and nearly 30 longer programming projects, many with multiple parts, are included.   ●24 self-check exercises are embedded within the chapters

, each with 5 or more associated questions.   ●Over 40 notes provide useful programming tips and are boxed for emphasis.    MyProgrammingLab™not included. Students, if MyProgrammingLab is a recommended/mandatory component of the course, please ask your instructor for the correct ISBN and course ID

. MyProgrammingLab should only be purchased when required by an instructor. Instructors, contact your Pearson representative for more information.   MyProgrammingLab is an online learning system designed to engage students and improve results. MyProgrammingLab consists of a set of programming exerc

ises correlated to specific Pearson CS1/Intro to Programming textbooks. Through practice exercises and immediate, personalized feedback, MyProgrammingLab improves the programming competence of beginning students who often struggle with the basic concepts of programming languages.   ●Interactive Pra

ctice provides first-hand programming experience in an interactive online environment.   ●Error Messages for Incorrect Answers give students immediate personalized feedback. The error messages include both the feedback from the compiler and plain English interpretations of likely causes for the inc

orrect answer.   ●Step-by-step VideoNote Tutorials enhance the programming concepts presented in your Pearson textbook by allowing students to view the entire problem-solving process outside of the classroom—when they need help the most.   ●Pearson eText gives students access to their textbook any

time, anywhere. In addition to note taking, highlighting, and bookmarking, the Pearson eText offers interactive and sharing features. Rich media options let students watch lecture and example videos as they read or do their homework. Instructors can share their comments or highlights, and students c

an add their own, creating a tight community of learners in your class.   ●The Pearson eText companion app allows existing subscribers to access their titles on an iPad or Android tablet for either online or offline viewing.   ●Dynamic grading and assessment provide auto-grading of student assignm

ents, saving you time and offering students immediate learning opportunities:   ●A dynamic roster tracks their performance and maintains a record of submissions.   ●The color-coded gradebook gives you a quick glance of your classes' progress. Easily drill down to receive information on a single st

udent's performance or a specific problem. Gradebook results can be exported to Excel to use with your LMS. 

2019新冠狀病毒與數字化:冠狀病毒如何影像到數字化

為了解決C code switch case e的問題,作者林艾瑪 這樣論述:

當初在中國被發覺的2019新冠狀病毒快速變成大流行震撼了全球,而從中國通過數字化技術應對疫情的方式能取得導向。中國疫情管理路子為了達到各類目標而戳力利用各數字科技:當然包括密切接觸人組蹤跡而用機器人緩解醫療系統負擔等為成功抗病。不過還利用許多數位技術幫助公民轉入正常生活習慣同時避免疫情重新爆發、通過物聯網支持行銷現代化以及智能生態系統創新。因此中國案例能夠作為全球的一個導向來想像數字技術的的角色, 和數字化未來會創造怎樣的世界。

技術型高中機械群學生可程式控制實習導入腳本化合作學習之運算思維、 自我效能及學習成效研究

為了解決C code switch case e的問題,作者劉同凱 這樣論述:

本研究旨在探討應用「腳本化合作學習教學法」於可程式控制實習課程中,對學生的運算思維能力、程式設計自我效能及學習成效影響。本研究採用準實驗研究法,以技術型高中機械群三個班級的學生為研究對象,每週授課三小時、為期十二週的實習課程教學,其中實驗組一採用「腳本化合作學習教學法」;實驗組二採用「傳統合作學習教學法」;而控制組採用「傳統教學法」。實驗活動結束後,進行半結構式訪談,並實施運算思維、程式設計自我效能及學習成效測量,以SPSS進行共變數分析(ANCOVA)統計分析。依據研究目的,經各項資料分析,獲得研究結果如下:壹、腳本化合作學習教學導入可程式控制實習課程對學生「運算思維」具顯著差異。貳、腳本

化合作學習教學導入可程式控制實習課程對學生「程式設計自我效能」具顯著差異。參、腳本化合作學習教學導入可程式控制實習課程對學生「學習成效」具顯著差異。本研究依據研究結論提出相關的建議,以供實務應用與未來研究之參考。